Grade: Im in the 12th grade
About Me:
What I hope to learn at Learn 2 Teach:
what ever they teach us
My Hobbies:
i like to play basketball, video games
Scratch
Lesson 1
you can make different action with animation.
I think persistence of vision is vision and different motion.
I was able to move my scratch character and scratch was cool that how you can make your character talk and look with different motions.
Lesson 2
it was we got to make the scratch character move consecutively with out stopping.
finding a idea for the scratch project was the hardest part.
that i did the stadium.
Lesson 3
make a football play
some what down need more work
drawing the pictures
it was cool when the wide receiver caught the ball
Scratch animation final Questions
catch the ball
my animation is a football play that basically plays catch
that all i could think of doing for my project. i like to throw the football around. I am OK at it and i got pretty good accuracy.
the coolest part is when the football shows up on the screen when the QB throws the football. The hardest part is making it play or move from doing each step.
i feel that how hard it is to make a animation or cartoon. i can show little kids or my family how to do it a little bit.
PICO
What was one interesting fact you learned about physical programming?
it cool that you could change the color of the lights by sound.
What are sensors, in your own words?
something that sense something or some one
What are actuators, in your own words?
it a action.
What kinds of outputs in PICO are not actuators?
color light , sound box, and display are out puts but not actuators.
What was the thing about working with PICO Crickets that was most interesting to you?
that how annoying you make pico speaker by the sounds you can make it do.
LESSON 2 ALARM CLOCK AND REACTION GAME
What sensors and actuators/outputs did you use in the alarm clock?
the timer and the lights.
What sensors and actuators/outputs did you use in the reaction game?
the timer and the button.
What problems (or “bugs”) did you run into when you were building and programming today?
just adding the pico programs to the games.
How did you solve the problems (or “debug”) your invention?
solved it by asking for help from the staff
LESSON 3 CAR DESIGN CHALLENGE
How did you design your car? What sensors and actuators did you use in your design?
design it with legos, motor, pico, and light sensors . light sensor and the button and the motor.
How do you build a Lego chassis for your car so that it is strong enough to support the sensors, cricket and motor and not fall apart when it moves? legos with the holes so i can run the wheels then add the base so it would hold up the motor and the rest of the stuff.
What “bugs” did you run into during building and programming? How did you “debug” them?
the thing that turns the wheels kept moving off the wheel and it stops moving. i didn't fix it but just kept putting back in place.
How did your car do in the competition? What worked well and what could you have changed to make the car run better?
i won the race. the way i counter balance the weight so it would be faster. i really wouldn't change anything to my car but try and make it weigh smaller.
LESSON 4 FINAL PHYSICAL PROGRAMMING
What is physical programming? Physical programming is taking projects or data from the computer and data and bring it in the real word.
What are three important things you learned during these physical programming activities? Whatever you add in the program in the pico comes from the computer to the real world. different motions. you can make a toy car move out of just legos and different pico parts.
What would you like to build with physical programming in the future? I would build a moving person in the future or a robot.
Alternative Energy
What did your circuit do?
What did you like about this activity?
What did you dislike or do you think could be improved?
What were the hardest/easiest parts of the activity for you?
What do you think you gained from this activity?
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